Google SketchUp 6:
Basic and Advanced Exercises
This page
lists the topics found in each book.
Google
SketchUp 6: Basic Exercises
Chapter 1: Introduction
Chapter 2 The Basics
Google SketchUp Screen
Viewing Tools
Shortcut Keys
Drawing Tools
Line
Rectangle
Square
and Golden Section
Push/Pull
Circle
and Polygon
Arc
Freehand
Manipulation Tools
Select
Eraser
Tape
Measure
Protractor
Move
and Copy
Move
Copy
Autofold
Autofold
with Curved Faces
Using
Move to Resize Curves and Curved Surfaces
Rotate
and Copy
Rotate
Rotate
- Copy
Defining
the Rotation Axis
Using
Rotate to Twist
Scale
Scaling
with the Axis Tool
Offset
Axes
Displaying and
Smoothing Edges
Chapter
3: Intersect and Follow Me
Follow Me
Basic
Follow Me
Follow
Me with Components
Round
Objects
Intersect with Model
Cutting
and Embossing
Intersecting
Arches
Arch
Cutouts Using Groups
Intersect
with Context and Selected
Combining Follow Me
and Intersect with Model
Creating
a Wall Niche
Intersecting
Moldings
Chapter
4: Making Multiple Copies
Basic Move and Copy
Multiple Linear Copies
Orthogonal
Copies
Sloped
Copies
Multiple Rotated
Copies
Chapter
5: Working with Roofs
Using Offset for Roofs
Simple Roof and
Dormers
Resolving Sloping
Roofs
Set
Slope and Double Constraints
Delete
and Recreate
Roofing
with Follow Me
Overhangs
Overhangs
by Moving Faces
Chapter
6: Groups and Components
Components Versus Groups
Introduction to Groups
Breaking
Connected Faces
Disconnecting
from Other Objects
Using Groups for
Cutting
Unsticking Objects from a Group
Introduction to
Components
Component
Files
Components
Window
Inserting
and Editing Predefined Components
Where
to Find More Components
Creating and Saving
Components in the Library
Component Source Files
and Reloading
Resizing Components
(and Groups)
Tips for Efficiency
with Components
Chapter
7: Painting, Materials, and Textures
Overview of Materials
Materials
Window: Windows
Materials
Window: Mac
Colors
Textures
and Materials
Importing
Images
Where
to Find More Materials
Applying Materials
Using
Shift and Ctrl/Option Keys
Creating and Saving
Materials in the Library
Material Transparency
Double-Sided
Faces
Materials of Groups
and Components
Overview
of Materials and Groups
Using
Groups to Separate Materials
Materials
of Components
Default
Component Materials
Wrapping Images
Planar
Faces
Curved
Faces
Tips for Efficiency
with Materials
Chapter
8: Adding Text and Dimensions
Text
Dimensions
Creating
Dimensions
Dimension
Display and Properties
Dimensioning
Using the Text Tool
Using
the Axis Tool with Dimensions
3D Text
Chapter
9: Using Exact Dimensions
Creating Exact
Geometry
Entity Info
Exact Moving and
Copying
Exact Rotated Copies
Symmetry
Measuring Length and
Area
Scaling in 3D
Chapter
10: Miscellaneous Basic Exercises
Healing a Divided Line
Finding the Center of
an Arc
Domed Apse
Smoothing Faces of
Rotate-Copied Curved Objects
Hyperbolic Parabola
(Saddle Shape)
Curvy Things
Chapter
11: Google SketchUp and Google Earth
Placing a Model in
Google Earth
Finding
the Model’s Location
Changing
and Relocating the Model
Saving Google Earth
Files and Models
3D Warehouse
Chapter
12: Program Settings
Stacking Windows
Model Display
Edge
Settings
Face
Settings
Background
Settings
Watermarks
Settings
Modeling
Settings
Perspective
and Parallel Views
Model Info
Model
Info > Animation
Model
Info > Components
Model
Info > Dimensions
Model
Info > File
Model
Info > Location
Model
Info > Statistics
Model
Info > Text
Model
Info > Units
Preferences
Preferences
> Compatibility
Preferences
> Drawing
Preferences
> Extensions
Preferences
> Files
Preferences
> General
Preferences
> OpenGL
Preferences
> Shortcuts
Shortcuts
for UI Windows, Toolbars
Shortcuts
for Render Settings
Preferences
> Template
Toolbars / Tool
Palettes
Export and Import
Exporting
File
/ Export / 3D Model
File
/ Export / 2D Graphic
File
/ Export / Section Slice
File
/ Export / Animation
Importing
File
/ Import
Google
SketchUp 6: Advanced Exercises
Chapter 1: Introduction
Chapter
2: Advanced Intersect and Follow Me
Cutting Holes in a
Grill
Placing Skylights in a
Roof
Creating a Table Leg
Creating a Faucet
Engraving: 3D Text
with Intersect With Model
Creating a Log Cabin
Creating
Flat-Sided Logs
Creating
Notches
Building
the Cabin
Door
and Window Cutouts
Chapter
3: Advanced Groups and Components
The Outliner:
Manipulating Groups and Components
Window Components:
Cutting Openings
Cutting
Method 1
Cutting
Method 2
Creating
a Window Component Plus a Cutout Component
Nested
Cutting Components - Specific Wall Thickness
Nested
Cutting Components - Any Wall Thickness
Cutting
Holes in a Curved Wall
Using Components for
Mirroring
Replacing Components
Tips for Efficiency
with Components
Chapter
4: Advanced Painting, Materials, and Textures
Texture Positioning
Fixed
Pins
Free
Pins
Using Photos to Create
3D Models
Creating
a Painted 2D Tree
Creating
a Painted 3D Bus
Creating
a Painted Clubhouse
Photo Match
Creating
a Photo Matched Bus
Creating
a Photo Matched Clubhouse
Creating
a Photo Matched Chair
Using
Photo Match with an Existing SketchUp Model
Photo
Match with Multiple Photos
Using
a SketchUp Model with Multiple Photos
Projecting an Image
onto a Non-Planar Face (Topography)
Alpha Transparency
Tips for Efficiency
with Materials
Chapter
5: Sectioning
Sectioning Overview
Using Sections for
Interior Design and Presentation
Exporting
Section Slices
Copying Section Planes
for Floor Plans
Using Section Planes
with Model Intersection
Simultaneous Section
Cuts
Using Inferences to Create
Sections
Chapter
6: Presentation
Styles
Pre-Defined
Styles
Editing
and Creating Styles
Watermarks
and Backgrounds
Predefined
Watermark Styles
Creating
Your Own Watermark Style
Sampling:
Mixing and Matching Styles
Sketchy
Edges
Sketchy
Edge Properties
Sketchy
Stroke Images
Creating
a New Sketchy Edge Style
Techniques
for Creating Sketchy Edges
Where
to Find More Styles
Fog
Fog
and Scenes
Layers, Walk-Throughs, Scenes, and Animation
Layers
Setting
up the Model
Scenes
Walk
and Look Around
Position
Camera
Updating
Scenes
Animation
Exporting
Animation
Shadows
Using Layers and
Scenes for Exploring Design Options
Chapter 7: Sandbox Tools
Creating a Sandbox
(TIN)
Sandbox
from Scratch
Smoove
Sandbox
from Contours
Drape and Stamp
Drape
Stamp
Stamp
in 3D
Adding Detail to a
Sandbox
Organic Shapes
Chapter
8: Miscellaneous Advanced Exercises
Creating a Spiral
Staircase
Creating a Steel Frame
Downloading
Structural Shapes
Creating
Your Own Shapes
Creating
the Frame
Main
Column
Main
Beam and Connectors
Floor
Joists and Connectors
Completing
the Frame
Aligning Any Two Faces
3D Geometric Objects
Starting
from a Cube
Starting
from a Golden Section
Starting
from a Polygon
Creating a Model from
2D Plans
Creating
the Walls
Adding
Components
Chapter
9: Ruby Script
SketchUp Ruby Basics
Entering Code on the
Ruby Console
Creating
a Script
Creating
a Script that Requires User Input
Using
the Help Files to Create Code
Provided Scripts
Ruby
Script Examples
Box
Estimating
Animation
Point
at Center
Utilities
Create
Face
Query
Tool
Other
Scripts
Where to Find More
Ruby Scripts
Chapter
10: LayOut
Creating a Template
Inserting
an Image
Adding
Text
Adding
Shapes
Saving
the Template
Layers and Pages
Layer
Locking and Master Layers
Changing
the Inside Pages
Changing
the Cover Page
Creating Shapes in LayOut
Inferences
Shape
Styles
Arranging
Creating
Complex Shapes
Lines, Labels, and
Text
Lines
Labels
Text
Inserting Content
Inserting
Images
Inserting
SketchUp Models
Inserting
Text
Scrapbooks
Output
Printing